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AudioHardwareInterface.h

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00001 /*
00002  * Copyright (C) 2007 The Android Open Source Project
00003  *
00004  * Licensed under the Apache License, Version 2.0 (the "License");
00005  * you may not use this file except in compliance with the License.
00006  * You may obtain a copy of the License at
00007  *
00008  *      http://www.apache.org/licenses/LICENSE-2.0
00009  *
00010  * Unless required by applicable law or agreed to in writing, software
00011  * distributed under the License is distributed on an "AS IS" BASIS,
00012  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00013  * See the License for the specific language governing permissions and
00014  * limitations under the License.
00015  */
00016 
00017 #ifndef ANDROID_AUDIO_HARDWARE_INTERFACE_H
00018 #define ANDROID_AUDIO_HARDWARE_INTERFACE_H
00019 
00020 #include <stdint.h>
00021 #include <sys/types.h>
00022 
00023 #include <utils/Errors.h>
00024 #include <utils/Vector.h>
00025 #include <utils/String16.h>
00026 
00027 #include <media/IAudioFlinger.h>
00028 #include "media/AudioSystem.h"
00029 
00030 
00031 namespace android {
00032 
00033 // ----------------------------------------------------------------------------
00034 
00035 /**
00036  * AudioStreamOut is the abstraction interface for the audio output hardware.
00037  *
00038  * It provides information about various properties of the audio output hardware driver.
00039  */
00040 class AudioStreamOut {
00041 public:
00042     virtual             ~AudioStreamOut() = 0;
00043 
00044     /** return audio sampling rate in hz - eg. 44100 */
00045     virtual uint32_t    sampleRate() const = 0;
00046 
00047     /** returns size of output buffer - eg. 4800 */
00048     virtual size_t      bufferSize() const = 0;
00049 
00050     /**
00051      * return number of output audio channels.
00052      * Acceptable values are 1 (mono) or 2 (stereo)
00053      */
00054     virtual int         channelCount() const = 0;
00055 
00056     /**
00057      * return audio format in 8bit or 16bit PCM format -
00058      * eg. AudioSystem:PCM_16_BIT
00059      */
00060     virtual int         format() const = 0;
00061 
00062     /**
00063      * return the frame size (number of bytes per sample).
00064      */
00065     uint32_t    frameSize() const { return channelCount()*((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); }
00066 
00067     /**
00068      * return the audio hardware driver latency in milli seconds.
00069      */
00070     virtual uint32_t    latency() const = 0;
00071 
00072     /**
00073      * Use this method in situations where audio mixing is done in the
00074      * hardware. This method serves as a direct interface with hardware,
00075      * allowing you to directly set the volume as apposed to via the framework.
00076      * This method might produce multiple PCM outputs or hardware accelerated
00077      * codecs, such as MP3 or AAC.
00078      */
00079     virtual status_t    setVolume(float volume) = 0;
00080 
00081     /** write audio buffer to driver. Returns number of bytes written */
00082     virtual ssize_t     write(const void* buffer, size_t bytes) = 0;
00083 
00084     /**
00085      * Put the audio hardware output into standby mode. Returns
00086      * status based on include/utils/Errors.h
00087      */
00088     virtual status_t    standby() = 0;
00089 
00090     /** dump the state of the audio output device */
00091     virtual status_t dump(int fd, const Vector<String16>& args) = 0;
00092 };
00093 
00094 /**
00095  * AudioStreamIn is the abstraction interface for the audio input hardware.
00096  *
00097  * It defines the various properties of the audio hardware input driver.
00098  */
00099 class AudioStreamIn {
00100 public:
00101     virtual             ~AudioStreamIn() = 0;
00102 
00103     /** return the input buffer size allowed by audio driver */
00104     virtual size_t      bufferSize() const = 0;
00105 
00106     /** return the number of audio input channels */
00107     virtual int         channelCount() const = 0;
00108 
00109     /**
00110      * return audio format in 8bit or 16bit PCM format -
00111      * eg. AudioSystem:PCM_16_BIT
00112      */
00113     virtual int         format() const = 0;
00114 
00115     /**
00116      * return the frame size (number of bytes per sample).
00117      */
00118     uint32_t    frameSize() const { return channelCount()*((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); }
00119 
00120     /** set the input gain for the audio driver. This method is for
00121      *  for future use */
00122     virtual status_t    setGain(float gain) = 0;
00123 
00124     /** read audio buffer in from audio driver */
00125     virtual ssize_t     read(void* buffer, ssize_t bytes) = 0;
00126 
00127     /** dump the state of the audio input device */
00128     virtual status_t dump(int fd, const Vector<String16>& args) = 0;
00129 
00130     /**
00131      * Put the audio hardware input into standby mode. Returns
00132      * status based on include/utils/Errors.h
00133      */
00134     virtual status_t    standby() = 0;
00135 
00136 };
00137 
00138 /**
00139  * AudioHardwareInterface.h defines the interface to the audio hardware abstraction layer.
00140  *
00141  * The interface supports setting and getting parameters, selecting audio routing
00142  * paths, and defining input and output streams.
00143  *
00144  * AudioFlinger initializes the audio hardware and immediately opens an output stream.
00145  * You can set Audio routing to output to handset, speaker, Bluetooth, or a headset.
00146  *
00147  * The audio input stream is initialized when AudioFlinger is called to carry out
00148  * a record operation.
00149  */
00150 class AudioHardwareInterface
00151 {
00152 public:
00153     virtual ~AudioHardwareInterface() {}
00154 
00155     /**
00156      * check to see if the audio hardware interface has been initialized.
00157      * return status based on values defined in include/utils/Errors.h
00158      */
00159     virtual status_t    initCheck() = 0;
00160 
00161     /** set the audio volume of a voice call. Range is between 0.0 and 1.0 */
00162     virtual status_t    setVoiceVolume(float volume) = 0;
00163 
00164     /**
00165      * set the audio volume for all audio activities other than voice call.
00166      * Range between 0.0 and 1.0. If any value other than NO_ERROR is returned,
00167      * the software mixer will emulate this capability.
00168      */
00169     virtual status_t    setMasterVolume(float volume) = 0;
00170 
00171     /**
00172      * Audio routing methods. Routes defined in include/hardware_legacy/AudioSystem.h.
00173      * Audio routes can be (ROUTE_EARPIECE | ROUTE_SPEAKER | ROUTE_BLUETOOTH
00174      *                    | ROUTE_HEADSET)
00175      *
00176      * setRouting sets the routes for a mode. This is called at startup. It is
00177      * also called when a new device is connected, such as a wired headset is
00178      * plugged in or a Bluetooth headset is paired.
00179      */
00180     virtual status_t    setRouting(int mode, uint32_t routes) = 0;
00181 
00182     virtual status_t    getRouting(int mode, uint32_t* routes) = 0;
00183 
00184     /**
00185      * setMode is called when the audio mode changes. NORMAL mode is for
00186      * standard audio playback, RINGTONE when a ringtone is playing, and IN_CALL
00187      * when a call is in progress.
00188      */
00189     virtual status_t    setMode(int mode) = 0;
00190     virtual status_t    getMode(int* mode) = 0;
00191 
00192     // mic mute
00193     virtual status_t    setMicMute(bool state) = 0;
00194     virtual status_t    getMicMute(bool* state) = 0;
00195 
00196     // Temporary interface, do not use
00197     // TODO: Replace with a more generic key:value get/set mechanism
00198     virtual status_t    setParameter(const char* key, const char* value) = 0;
00199 
00200     // Returns audio input buffer size according to parameters passed or 0 if one of the
00201     // parameters is not supported
00202     virtual size_t    getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0;
00203     
00204     /** This method creates and opens the audio hardware output stream */
00205     virtual AudioStreamOut* openOutputStream(
00206                                 int format=0,
00207                                 int channelCount=0,
00208                                 uint32_t sampleRate=0,
00209                                 status_t *status=0) = 0;
00210 
00211     /** This method creates and opens the audio hardware input stream */
00212     virtual AudioStreamIn* openInputStream(
00213                                 int inputSource,
00214                                 int format,
00215                                 int channelCount,
00216                                 uint32_t sampleRate,
00217                                 status_t *status,
00218                                 AudioSystem::audio_in_acoustics acoustics) = 0;
00219 
00220     /**This method dumps the state of the audio hardware */
00221     virtual status_t dumpState(int fd, const Vector<String16>& args) = 0;
00222 
00223     static AudioHardwareInterface* create();
00224 
00225 protected:
00226     /**
00227      * doRouting actually initiates the routing. A call to setRouting
00228      * or setMode may result in a routing change. The generic logic calls
00229      * doRouting when required. If the device has any special requirements these
00230      * methods can be overriden.
00231      */
00232     virtual status_t    doRouting() = 0;
00233 
00234     virtual status_t dump(int fd, const Vector<String16>& args) = 0;
00235 };
00236 
00237 // ----------------------------------------------------------------------------
00238 
00239 extern "C" AudioHardwareInterface* createAudioHardware(void);
00240 
00241 }; // namespace android
00242 
00243 #endif // ANDROID_AUDIO_HARDWARE_INTERFACE_H